Thursday, December 15, 2016

All Down the Line

Here are several descriptive phrases of the setting I'm currently working on:

Exploration and (re)discovery
Magic, technology, and science
Post-cataclysm era
Fantasy themes using different mythologies
Multiple planetary system (not Sol)

I have some vacation time coming up, and I'm hoping to get some work done during that time.  
Although I'm not a Project Coordinator, I do see the need for a project plan to keep things on track.  It helps to establish project milestones, and track what you've accomplished, as well as slippage and what needs attention.  I used to be a bit of a procrastinator, and it still rears its head once in a while, so anything that keeps me focused is a welcome addition.  

I'd like to accomplish a few things before the end of the year, so I can have a smooth transition and keep moving forward.  I continue to write as much as time allows, even if it's just a sentence to two.  I've also started collecting various images for inspiration, and examples of art I'd like to incorporate in the book.  I'm a visual person, so this helps me in many ways. 

So, short an sweet for an update.  Hopefully you're enjoying the peak behind the curtain thus far.  Feel free to post below, and share your thoughts!  :)

Monday, December 5, 2016

No Use in Crying

I had my laptop stolen this past weekend.  The same laptop that has all of my notes and development for the RPG I'm currently developing.  Yeah, that laptop.
I'm just thankful that I did a backup a couple of days before, so it wasn't a total loss.  Still, it's a bit of a blow, and I've been a bit "out of sorts" lately.

I'm also at the point in playtesting where I need to do so more consistently.  Unfortunately for me, I have to wait until the new year before I can get a group together; it's a busy time of year for everyone, and just not feasible.

It's still way too early to begin actual writing, because the rules are still in flux.  The mechanic is solid, but the rules are still being tweaked.  As a result, I'm in a weird holding state, where I'm waiting for interaction.

Before you ask, no, I'm not ready for open playtesting.  Believe me, I badly want to get this out to everyone that's interested, but it's just not there yet.  I guarantee that I will let you know as soon as it's ready to go.

So in the meantime, I think I will use my time wisely and begin setting development.  Even though the system will be universal, I want to create the first setting for the system as well.  Who knows, if things go very well, maybe it's the first of many.