I'm considering implementing a Career mechanic into the system, which would give certain benefits to the character. It wouldn't be mandatory; the system isn't level-based, and you can build your character as you see fit. The chosen Career would be a template to build upon, at the cost of build points at character creation.
I've also been developing a setting that is a mix of Sci-Fi and Fantasy. Right now, it's pretty localized; 2-3 planets, maybe a moon or two. Space travel is fairly new and expensive, so you won't see a lot of tramp freighters blasting across the sky. The other option would be a full blown Space Opera, with all of the trimmings; multiple planets, lots of different races, and space transports galore.
So what would you like to see out of these options, and why?
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